Download the demo
It won’t come as a surprise to many people who have downloaded my games in the past (particularly those who have downloaded Underlord!), that I have a bit of a thing for Magic Knight.
David Jones’ metal clad hero was, and will continue to be, a very important character for me. The games were addictive, hard as nails and, above all, fun!
It’s as I feared. The popularity of Action biker has overwhelmed me, the constant cries of ‘More, more, more’ are just too much for this poor soul to take.
Yes, with the latest demo of Action Biker on offer for three and a half days* over at RetroRemakesand not a single download having taken place, I think we can re-assign Colin to the bin. This isn’t a defeatest attitude, it’s not me taking my ball away, it’s simply that there are so many better things I could be doing with my life than remaking a game that no one wants and that, it would appear, nobody apart from me ever enjoyed originally.
I’ve spent the last couple of weeks on and off trying to ‘slimline’ Underlord.
Now, what I write here is going to shock those of you that have been writing games for a while. Shock you and probably make you collapse laughing. Please, however, bear in mind a couple of things…
1) I’ve been coding games for only a year.
2) Underlord is my first scroller and only my 3rd game.
3) I’ve got absolutly no idea what I’m doing until I try something.
Are you sitting down? Good………
Just a quicky to say that Underlord is still ongoing, though on the proverbial backburner with Grym Jim heading the charge. It’s been 8 months or so of Magic Knightness, a project I laughingly considered to be a 3 monther and I need a breather from it.
Today has been like an rebirth for Underlord. I had almost given up on it earlier this week. Lack of story, lack of puzzles, lack of graphics, lack of time, lack of comitment……
Then, you know you have one of those days. The kids are both out, the Mrs is playing on the DS, you got nothing better to do so……….