Well, I’ve been considering writing this for the last couple of weeks, but there you go, it sums me up good and propper, putting things off.
Grym Jim has, possibly not unexpectedly, come to it’s premature end, shuffled off it’s mortal coil, gone to see the great game maker in the sky and, finaly, been resigned to the coding graveyard known as the ‘abandoned pile’.
It would appear, due to no-one elses fault but my own, that ‘Slightly Less Than Average’ has been down for the past 13 days (20 hours, 29 minutes).
I’ll not let it happen again. Carry on, nothing to see here!
Yup, that’s what I’m working on right now…..
GrymJim is to have randomly generated enemies. Why? Laziness mostly, but also to see what it’s like. I like the idea of a random element to to Jim’s quest to mix things up a little.